IK-FK snap autokey compliant, snaps properly when unlocking all the leg/forearm rotation axis.Cartoon compliant: stretchy spine, legs, arms….Bone picker: Can be turned on/off, import/export presets.Fingers auto-rotation option: bend when scaling the first phalange, pre-defined fist pose.Fingers, toes, ears, breast, adjustable amount of spine, neck, twist bones, tail, and neck bones… Duplicate, remove limbs to rig creatures with multiple arms and legs. Apply Pose as Rest Pose feature to quickly change the rest pose of the character, aligning reference bones on it and applying armature modifiers in a single click.No need to redo everything if a bone is not where you want it to be. Edit Reference Bones feature to modify the rig anytime you want.Automatic bone placement solver based on mesh recognition for bipeds characters.
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